Merchants and Economy

So I've wrapped up my merchant code last night.  It's not super complicated but when you come across a merchant they're typically only selling a single item and buying a single item.  This is to create a bit of give and take since trading with them isn't a huge aspect of the game.  Right now I only have 3 resources to trade but it works for now. 

So now I have the Shrine and the Merchant up and running which means I have Encounters and the Wilds left as situations to develop.  Before I tackle those I will be putting together a visual MVP and get it up and running on my phone.  Next week might be a bit tough for me to get that done as the Global Game Jam is next week but we'll see.  So it might be a 2 week design session.


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