Merchants and Economy
So I've wrapped up my merchant code last night. It's not super complicated but when you come across a merchant they're typically only selling a single item and buying a single item. This is to create a bit of give and take since trading with them isn't a huge aspect of the game. Right now I only have 3 resources to trade but it works for now.
So now I have the Shrine and the Merchant up and running which means I have Encounters and the Wilds left as situations to develop. Before I tackle those I will be putting together a visual MVP and get it up and running on my phone. Next week might be a bit tough for me to get that done as the Global Game Jam is next week but we'll see. So it might be a 2 week design session.
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